(And potential occult actions for new stuff.) (As no thoughts were put here.) Talking to the Mage might net us a few insights about them. While Aladdin is generally familiar with his advisors now, talking to them a bit more could uncover new sides to them, or new insights into how they see the world.
#Aladdin phasir x mirage plus#
Plus the Heart-shaped herb and Tree of Renewal.) New hero, here we come! (Adventure has a max of four, and this gives us four. Makes progress towards Leah being an independent Hero unit.ĭC: 55 (+12+30=42, 87% chance of success) Have the mage focus on training her to utilize this power in a more controlled fashion. The latter part is a bonus.Īpparently Leah’s power is something known as Druidism, an innate connection to the land, especially plants and animals. Perhaps that will help explain why the African Savannahs seem to be drying out unnaturally fast as if beset by a great Dry Season.Įxpensive, but extremely valuable to both Will and us, these new charts particularly in the upcoming adventure to help navigate by. He wants to request a royal commission to remap the stars and create new star charts for navigation and charting the seasons. Syncs well with conquering them, and the DC has been lowered as a result of scouting.Īccording to Chiron, ever since the Great Disturbance, the stars themselves don’t even look right. Have Haroud focus on a specific regionĭC: Variable (+27+20=+47, +67 if Haroud's trait procs) Potential discovery of new Heros, may also gain extra information on an area. To see if he can find people that are good enough to be used for special assignments. Haroud is adamant that he needs more people, both to help expand out his network, as well as
![aladdin phasir x mirage aladdin phasir x mirage](https://d.furaffinity.net/art/resistanceking01/1550723551/1550723551.resistanceking01_nagaaladdinandjasmine_by_dan_the_countdowner_dd072h4.jpg)
Helps one ally, improves relations with another potential one, and removes a MAJOR threat to both Xiang-Wu and our Eastern satraps. Improved relations with Hunter’s Guild and Xiang-Wu, removal of major threat to Xiang-Wu.ĭC: 70 (+17+25=42, 72% chance of success) The Hunter’s Guild dispatches in an attempt to kill the Dreaded One. Let’s play middle-man and make some connections. Money opportunities, potential ins with the Guild.(More pure Alice fluff) Maybe allow them to make Ababwa a port of call and a resupply stop? Allows intermittent visits from the Hunter’s Guild and the possibility of buying rare or valuable items and artifacts from them.ĭC: 65 (+11+15=+26, 61% chance of success) And their hunts apparently tend to yield some very interesting hides, horns and other miscellaneous parts of various creatures that could be valuable or prove of interest to Chiron or the Mage. It appears that the Hunter’s Guild isn’t as bad as they had seemed. Will bring in the Northern Satraps as territories, allows them to be made into protectorates.ĭC: 40 (+17+10=+27, 87% chance of success)Ĭost: 2000 Gold, 1000 Gold Upkeep per turn to keep the territories occupied and defended until the Satraps become protectorates, and the army is expanded to cover the territory.ĮASY gain, and that situation needs resolved sooner rather than later. Send your forces to occupy and protect the Satraps, both to get the people on your side, and as a show of force to their rulers. So perhaps it’s time someone else stepped in. Their forces can’t seem to contain or counter the bandits and marauders that plague their people. It’s obvious that the chieftains and princes controlling the Northern Satraps are in over their heads. So chance of bonus and info on his personal quest.) (Missing the Sea does say he's moping/depressed.
![aladdin phasir x mirage aladdin phasir x mirage](https://static.wikia.nocookie.net/villains/images/7/79/Mirage_(Aladdin)_13.jpg)
That and we really don't need Will in the North, just add a few points. Also, that plan is good, but Chiron is best if we want to grab traits.